C++ Fundamentals: Game Programming For Beginners by Stephen Ulibarri, Sam Pattuzzi

$5.00

C++ Fundamentals: Game Programming For Beginners by Stephen Ulibarri, Sam Pattuzzi. This course teaches you how to write games in C++ from scratch, tailored for beginners and those with some programming experience.

SKU: 5225-776-8802 Category:
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This course teaches you how to write games in C++ from scratch, tailored for beginners and those with some programming experience. You will engage with game development concepts that make learning programming enjoyable and practical.

Key Learning Outcomes

  • C++ programming basics: Understand fundamental programming concepts such as variables, loops, and conditional statements, essential for building any game.
  • Game development with Raylib: Create your first game, an axe dodging adventure, using the Raylib simple games library, which simplifies game creation.
  • Object Oriented Programming (OOP): Learn OOP principles through the Classy Clash project, focusing on inheritance and clean coding practices to enhance your programming skills.
  • Debugging and gameplay experience: Gain hands-on experience in debugging and crafting engaging gameplay, ensuring your games are not only functional but also enjoyable.

By the end of this course, you will have a solid foundation in C++ programming specifically for game development, equipping you for future projects in the gaming industry.

Who This Course Is For

  • Beginners with no prior programming experience who are eager to learn game development.
  • Individuals with some programming knowledge looking to expand their skills specifically in C++ and game design.
  • Students interested in using Unreal Engine and Raylib for practical game development projects.

 

File Details
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Total Size: 7.4GB

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C++ Fundamentals: Game Programming For Beginners by Stephen Ulibarri, Sam PattuzziC++ Fundamentals: Game Programming For Beginners by Stephen Ulibarri, Sam Pattuzzi
$5.00
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